Author Archives: Jake Scott

DEVELOPER DIARY JULY 2018

Welcome to the eighth edition of our ‘Developer Diaries’, it has been an incredibly busy few months for our team and so this edition of the Diary will hopefully get you up to speed with at least some of what has been happening in the Reality Clash Universe…

Game development

DEVELOPER DIARY APRIL 2018

Welcome to the seventh edition of our ‘Developer Diaries’, in which we keep you informed about the progress of Reality Clash and the latest updates from our developers.

In this development diary update we want to share more information on the creation of the weapon assets currently seen on the

DEVELOPER DIARY FEBRUARY 2018

Welcome to the sixth edition of our ‘Developer Diaries’.

Keeping you informed about the progress of Reality Clash and the latest updates from our developers on the game.

THE REALITY CLASH ARMOURY APP IS AVAILABLE IN MARCH!

Ahead of the actual Reality Clash game launch at the end of 2018,

DEVELOPER DIARY JANUARY 2018

Welcome to the fifth edition of our ‘Developer Diaries’, keeping you informed about the progress of Reality Clash and the latest updates from our developers on the game.

For this developer update we wanted to focus on the backend technology that drives some of the key features of the

DEVELOPER DIARY DECEMBER 2017

Welcome to the fourth of our ‘Developer Diaries’, keeping you informed about the progress of Reality Clash and the latest updates from our developers on the game.

For this developer update we wanted to focus on the User Experience and User Interface, moving from a Game Design Document, through

DEVELOPER DIARY NOVEMBER 2017

Welcome to the third of our ‘Developer Diaries’, keeping you informed about the progress of Reality Clash and the latest updates from our developers on the game.

For this developer update we wanted to focus on how we’re prototyping different approaches of blending the real and virtual worlds together.

DEVELOPER DIARY NOVEMBER 2017

Welcome to the second edition of our ‘developer diaries’, where we will continue to post fortnightly updates about Reality Clash and game development progress.

Our developers are continuing to prototype the core features of the game, and the last couple of weeks have seen geolocation and mapping becoming the focus

Reality Clash Coins It With ICO And Augmented Reality

While gambling is interesting, perhaps it is another form of gaming – games – that may profit the most from ICOs, not least because augmented reality adds another layer of authenticity and ‘modernity’. The two would appear to be the perfect match.

One immediate example is Reality Clash from the

Developer Diary October 2017

Welcome to ‘Developer Diaries’, here we will post fortnightly updates about Reality Clash, what our developers are doing in order to keep you all up do date on the progress of the game.

With that out of the way, we can start looking at the fun stuff, and our