Author Archives: Jake Scott

Developer Diary April 2019

Welcome to the latest edition in our Developer Diary series, where we talk about game developments and everything that has been happening in the Reality Clash universe…

April was a huge month for our team with the mobile game going live across most of the world AND the successful rollout

Developer Diary March 2019


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Welcome to the latest edition in our Developer Diary series, where we talk about game developments and everything that has been happening in the Reality Clash universe…

The mobile game has now been live in a few regions for the past month and we’ve had a great response from our

DEVELOPER DIARY FEBRUARY 2019

Welcome to the latest edition of our Developer Diary series, where we talk about game developments and everything that has been happening in the Reality Clash universe…

WE ARE LIVE!

The Reality Clash mobile game is now live in several regions across the world, with many more coming very soon…

DEVELOPER DIARY JULY 2018


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Welcome to the eighth edition of our ‘Developer Diaries’, it has been an incredibly busy few months for our team and so this edition of the Diary will hopefully get you up to speed with at least some of what has been happening in the Reality Clash Universe…

Game development

DEVELOPER DIARY APRIL 2018

Welcome to the seventh edition of our ‘Developer Diaries’, in which we keep you informed about the progress of Reality Clash and the latest updates from our developers.

In this development diary update we want to share more information on the creation of the weapon assets currently seen on the

DEVELOPER DIARY FEBRUARY 2018

Welcome to the sixth edition of our ‘Developer Diaries’.

Keeping you informed about the progress of Reality Clash and the latest updates from our developers on the game.

THE REALITY CLASH ARMOURY APP IS AVAILABLE IN MARCH!

Ahead of the actual Reality Clash game launch at the end of 2018,

DEVELOPER DIARY JANUARY 2018

Welcome to the fifth edition of our ‘Developer Diaries’, keeping you informed about the progress of Reality Clash and the latest updates from our developers on the game.

For this developer update we wanted to focus on the backend technology that drives some of the key features of the

DEVELOPER DIARY DECEMBER 2017

Welcome to the fourth of our ‘Developer Diaries’, keeping you informed about the progress of Reality Clash and the latest updates from our developers on the game.

For this developer update we wanted to focus on the User Experience and User Interface, moving from a Game Design Document, through

DEVELOPER DIARY NOVEMBER 2017

Welcome to the third of our ‘Developer Diaries’, keeping you informed about the progress of Reality Clash and the latest updates from our developers on the game.

For this developer update we wanted to focus on how we’re prototyping different approaches of blending the real and virtual worlds together.

DEVELOPER DIARY NOVEMBER 2017

Welcome to the second edition of our ‘developer diaries’, where we will continue to post fortnightly updates about Reality Clash and game development progress.

Our developers are continuing to prototype the core features of the game, and the last couple of weeks have seen geolocation and mapping becoming the focus